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Browsing by Author Swalwell, Melanie Lorraine

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PreviewIssue DateTitleAuthor(s)
2006Castoffs from the Golden AgeSwalwell, Melanie Lorraine; Loyer, Erik
2005Contact Zones: Edge in 'Portable Cities' and 'FragMental Storm'Swalwell, Melanie Lorraine
2005Early games production in New ZealandSwalwell, Melanie Lorraine
2007Early New Zealand Software DatabaseSwalwell, Melanie Lorraine
2004The History and Development of Lan Groups: an Australasian case studySwalwell, Melanie Lorraine
2007Independent Game Development: Two views from Australia, an interview with Julian Oliver and Kipper.Swalwell, Melanie Lorraine
2008IntroductionWilson, Jason; Swalwell, Melanie Lorraine
2008Movement and Kinaesthetic Responsiveness: A Neglected PleasureSwalwell, Melanie Lorraine
2003Multi-Player Computer Gaming: 'Better than playing (PC Games) with yourself'Swalwell, Melanie Lorraine
2008The Pleasures of Computer Gaming: Essays on Cultural History, Theory and AestheticsSwalwell, Melanie Lorraine; Wilson, Jason
2007The Remembering and the Forgetting of Early Digital Games: From novelty to detritus and back againSwalwell, Melanie Lorraine
2003"This isn't a computer game you know!": revisiting the computer games / televised war analogySwalwell, Melanie Lorraine
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