Flinders University Flinders Academic Commons
 

Flinders Academic Commons >
Research Publications >
ERA 2010 >
02 - Humanities and Creative Arts >
1201 - Architecture >

Please use this identifier to cite or link to this item: http://hdl.handle.net/2328/12098

Title: Doing Cultural Heritage using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment
Authors: Leavy, Brett
Gibbons, Craig
Docherty, Michael
Wyeld, Theodor
Carroll, Joti
Hills, James
Issue Date: 2007
Citation: Wyeld, T., Carroll, J., Gibbons, C., Ledwich, B., Leavy, B., Hills, J., & Docherty, M., 2007. Doing Cultural Heritage using the Torque Game Engine: Supporting Indigenous Storytelling in a 3D Virtual Environment. International Journal of Architectural Computing.
URI: http://research.nla.gov.au/main/results?sort=primary_title&keyword=Gibbons%2C+Carroll.
http://hdl.handle.net/2328/12098
ISSN: 1478-0771
Appears in Collections:1201 - Architecture

Files in This Item:

There are no files associated with this item.

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

 

Valid XHTML 1.0! DSpace Software Copyright © 2002-2010  Duraspace - Feedback