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Please use this identifier to cite or link to this item:
http://hdl.handle.net/2328/25848
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| Title: | Re-writing Recent History: Developing a National Reconciliation Pedagogy Using a Video Game for School Age Children |
| Authors: | MacGill, Belinda Wyeld, Theodor Blanch, Faye |
| Keywords: | Reconciliation Pedagogy Indigenous peoples 3D video game |
| Issue Date: | 2010 |
| Publisher: | Institute of Electrical and Electronics Engineers Computer Society (IEEE Publishing) |
| Citation: | MacGill, B., Wyeld, T. and Blanch, F. 2010. Re-writing Recent History: Developing a National Reconciliation Pedagogy Using a Video Game for School Age Children. Information Visualisation, 2010 14th International Conference, 397-402. |
| Abstract: | Australian Aboriginal people have suffered ignominy through British policies and practices since the legal conquest of their land in 1788. They have been historically and socially misrepresented on the premise of their race alone. Recent attempts at reconciliation have come some way towards a shared culture. However, the national curriculum has not been effective in promoting reconciliation as an important part of a student's education. As a pedagogical tool for advancing notions of reconciliation a game was developed. The goal of the game is for students to experience notions of trust, empathy and collaboration - core to notions of reconciliation. Initial evaluation of the game suggests these goals are being met. |
| URI: | http://hdl.handle.net/2328/25848 |
| ISSN: | 1550-6037 |
| Appears in Collections: | Screen and Media - Collected Works
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