Flinders University Flinders Academic Commons

Flinders Academic Commons >
Flinders Digital Archive >
Science and Engineering >
Computer Science, Engineering and Mathematics  >
Computer Science, Engineering and Mathematics - Collected Works >

Please use this identifier to cite or link to this item: http://hdl.handle.net/2328/26293

Title: An algorithm for solving S-games and differential S-games
Authors: Filar, Jerzy A
Raghavan, Thirukkannamangai Eachambadi S
Keywords: Mathematics
Game theory
Issue Date: 1982
Publisher: Institute of Electrical and Electronic Engineers
Citation: Filar, J.A. and Raghavan, T.E.S., 1982. An algorithm for solving S-games and differential S-games. Proceedings of the 21st IEEE conference on Decision and Control, vol. 21(1), 172-175.
Abstract: We present an algorithm for solving S-Games. Our algorithm can be used to compute approximately the value of the game as well as €-optimal strategies of the two players. For games with similar structure to S-games which do not necessarily possess a value, the algorithm can sometimes be used as a heuristic procedure for determining the existence of a minimax solution. Further, it is shown that a certain simple class of differential games (we call them "differential S-games") can be viewed as static games and solved by the above procedure.
URI: http://hdl.handle.net/2328/26293
Appears in Collections:Computer Science, Engineering and Mathematics - Collected Works

Files in This Item:

File Description SizeFormat
Filar Algorithm 172.pdf314.6 kBAdobe PDFView/Open

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.


Valid XHTML 1.0! DSpace Software Copyright © 2002-2010  Duraspace - Feedback