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dc.contributor.authorSwalwell, Melanie Lorraine
dc.date.accessioned2010-07-27T07:04:23Z
dc.date.available2010-07-27T07:04:23Z
dc.date.issued2007en_US
dc.identifier.citationSwalwell, M L, 2007. The Remembering and the Forgetting of Early Digital Games: From novelty to detritus and back again. Journal of Visual Culture, 6(2), 255-273.en
dc.identifier.issn1470-4129en_US
dc.identifier.urihttp://hdl.handle.net/2328/14269
dc.titleThe Remembering and the Forgetting of Early Digital Games: From novelty to detritus and back againen_US
dc.typeArticleen_US
dc.identifier.rmid2006010644en_US
dc.identifier.doihttps://doi.org/10.1177/1470412907078568en
dc.subject.forgroup1901 Art Theory and Criticismen_US
dc.subject.forgroup1902 Film, Television and Digital Mediaen_US
dc.subject.forgroup1905 Visual Arts and Craftsen_US
dc.subject.forgroup2002 Cultural Studiesen_US
local.contributor.authorOrcidLookupSwalwell, Melanie Lorraine: https://orcid.org/0000-0002-1873-3478en_US


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