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dc.contributor.authorLeavy, Brett
dc.contributor.authorWyeld, Theodor
dc.contributor.authorCarroll, Joti
dc.contributor.authorGibbons, Craig
dc.contributor.authorLedwich, Brendan
dc.contributor.authorHills, James
dc.date.accessioned2010-07-27T07:05:58Z
dc.date.available2010-07-27T07:05:58Z
dc.date.issued2007en_US
dc.identifier.citationWyeld, T., Leavy, B., Carroll, J., Gibbons, C., Ledwich, B., & Hills, J., 2007. The ethics of Indigenous storytelling: using the torque game engine to support Australian Aboriginal cultural heritage. Situated Play: Proceedings of DiGRA 2007 Conference, 261-268.en
dc.identifier.urihttp://hdl.handle.net/2328/14360
dc.identifier.urihttp://www.digra.org/dl/db/07312.11188.pdf
dc.publisherDigital Games Research Association - DiGRAen
dc.relation.ispartofThe Third Digital Games Research Association International Conference (DiGRA 2007): "Situated Play"en_US
dc.titleThe ethics of Indigenous storytelling: using the torque game engine to support Australian Aboriginal cultural heritageen_US
dc.typeConference paperen_US
dc.identifier.rmid2006015404en_US
dc.description.noteUniversity of Tampere, Finlanden
dc.subject.forgroup1902 Film, Television and Digital Mediaen_US
dc.subject.forgroup2002 Cultural Studiesen_US


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