dc.contributor.author | Filar, Jerzy A | |
dc.date.accessioned | 2012-09-14T00:25:55Z | |
dc.date.available | 2012-09-14T00:25:55Z | |
dc.date.issued | 1985 | |
dc.identifier.citation | Filar, J.A. 1985. Player aggregation in the traveling inspector model. IEEE Transactions on Automatic Control, vol. AC-30(8), 723-729. | en |
dc.identifier.issn | 0018-9286 | |
dc.identifier.uri | http://hdl.handle.net/2328/26283 | |
dc.description.abstract | We consider a model of dynamic inspection/surveillance of
a number of facilities in different geographical locations. The inspector in
this process travels from one facility to another and performs an
inspection at each facility he visits. His aim is to devise an inspection/
travel schedule which minimizes the losses to society (or to his employer)
resulting both from undetected violations of the regulations and from the
costs of the policing operation. This model is formulated as a non-cooperative,
single-controller, stochastic game. The existence of stationary Nash
equilibria is established as a consequence of aggregating all the inspectees
into a single “aggregated inspectee”. It is shown that such player
aggregation causes no loss of generality under very mild assumptions. A
notion of an “optimal Nash equilibrium” for the inspector is introduced
and proven to be well-defined in this context. The issue of the inspector’s
power to “enforce” such an equilibrium is also discussed. | en |
dc.language.iso | en | |
dc.publisher | Institute of Electrical and Electronic Engineers | en |
dc.subject | Mathematics | en |
dc.subject | Game theory | en |
dc.title | Player aggregation in the traveling inspector model | en |
dc.type | Article | en |
dc.rights.license | In Copyright | |