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Narratological constructs in the Gestalt of the 3D game environment: Aboriginal knowledge and its connection to the data landscape metaphor
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosting Australian Aboriginal knowledge practices ...
Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine
Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game ...
Performing traditional knowledge using a game engine: communicating and sharing Australian Aboriginal knowledge practices
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital representation of Aboriginal knowledge practices ...