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A conversation on the efficacies of the game engine to address notions of sacred space: the digital songlines project and transgressions of sacredness
The Digital Songlines (DSL) game engine is used as a vehicle for Indigenous Australian storytelling. Their storytelling is inextricably linked to the 'country' from which it emerges. The game engine provides a simulation ...
Creating an authentic aural experience in the Digital Songlines game engine: part of a contextualised cultural heritage knowledge toolkit
Digital Songlines is an Australasian CRC for Interaction Design (ACID) project that is developing protocols, methodologies and toolkits to facilitate the collection, education and sharing of indigenous cultural heritage ...