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Narratological constructs in the Gestalt of the 3D game environment: Aboriginal knowledge and its connection to the data landscape metaphor
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosting Australian Aboriginal knowledge practices ...
Creating an authentic aural experience in the Digital Songlines game engine: part of a contextualised cultural heritage knowledge toolkit
Digital Songlines is an Australasian CRC for Interaction Design (ACID) project that is developing protocols, methodologies and toolkits to facilitate the collection, education and sharing of indigenous cultural heritage ...